Once launched, a graphical interface will be prompted. Locate the ARplugin License Manager in the ARplugin (Max) folder inside the Programs Menu 3. Make sure to have an Internet connection active 2. Please follow the steps described hereunder to avoid activation problems: 1. Activating your License To activate your license, you need an internet connection available and also need to use the License Manager that comes with software. Note: You must have administrator privileges to install and configure the software 3. Simply follow the steps to complete the installation process. Once the download has completed, start the ARplugin installation by double-clicking on the installer file: ARpluginSetupPRO.exe (for the Professional version) or ARpluginSetupFREE.exe (for the Free version). Once logged in, download the full version of the software Note: You can only download software that you have a license available for. To download and install the ARplugin please follow the steps described hereunder: 1. This standard distribution comes as an executable.exe file, which automatically determines the correct system settings for ARplugin. This package is recommended for new ARplugin users and includes an installer that guides you through the installation process. Installing the ARplugin To begin, download the latest standard distribution of ARplugin. Please, feel free to move along the topic of interest without reading everything in this Guide. However, it is recommended that users consult other reference and tutorial resources eventually available. Although this guide assumes users have a basic knowledge of Autodesk 3ds Max, ARplugin can be used easily also by those who don t have much experience with it. Introduction AR-media Plugin v2.3 This guide offers the quickest way to install and begin using the AR-media Augmented Reality Plugin for Autodesk 3ds Max (ARplugin) to create compelling Augmented Reality scenes. Setting up a Multiple Markers Scene Creating Objects Occluders Creating your own Markers Adding a Custom Marker to your AR Scene Exporting your AR Scene Viewing your AR Scene Moving the License to another computer 16 Inglobe Technologies 2008/2013 iiĤ 1. Adapting to Environmental Lighting conditions (Lighting Debug Mode) 8 9. Creating your first Augmented Reality Scene 4 7. Inglobe Technologies 2008/2013 iģ Contents 1. No part of this publication may be reproduced, transmitted, transcribed, stored in a retrieval system, or translated into any language or computer language, in any form or by any means, electronic, mechanical, magnetic, optical, chemical, manual or otherwise, without the prior written permission of Inglobe Technologies S.r.l. 1 QUICK START GUIDE (September, 2013) Inglobe Technologies 2008/2013Ģ Copyright Copyright 2008/2013 Inglobe Technologies S.r.l.
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